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We're still terrible at the people parts
Why teams with perfect systems still build around them instead
Aug 14
•
Murphy Trueman
2
July 2025
From component library to product engine
How design systems evolve to drive strategy and scale business intent
Jul 28
•
Murphy Trueman
2
Signals from the top
What CEOs, research, and your own workflow are already telling you about design’s AI future
Jul 14
•
Murphy Trueman
3
June 2025
What a car taught me about control, collapse, and creative repair
How rebuilding a Nissan 180SX changed everything I thought I knew about design
Jun 30
•
Murphy Trueman
The hidden cost of design system entropy
How AI tools surface every shortcut and inconsistency
Jun 19
•
Murphy Trueman
4
Your next design system user is an agent
How to structure components for machine readability, semantic clarity, and long-term resilience
Jun 3
•
Murphy Trueman
7
2
May 2025
JSON demystified: A field guide for designers
How understanding data structure improves your design process
May 20
•
Murphy Trueman
2
Moneyball for designers: Data-driven design decisions from baseball's analytics revolution
How evidence-based thinking transformed America's pastime – and what it means for creating better digital products
May 14
•
Murphy Trueman
1
April 2025
Why your components break in production (and how to fix it)
How to build design systems that gracefully handle the complexities of real-world API data
Apr 28
•
Murphy Trueman
2
The component adoption gap: Understanding the psychology behind design system success
Why some elements become team favourites, while others gather digital dust –and what you can do about it.
Apr 8
•
Murphy Trueman
2
February 2025
Designing for outcomes, not features: Shifting the conversation in product teams
Moving beyond feature factories to create measurable impact in product design
Feb 26
•
Murphy Trueman
1
January 2025
From handoff to harmony
How continuous collaboration and iteration create better products and teams
Jan 15
•
Murphy Trueman
1
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