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The timing problem in design systems
How perfectionism kills component adoption faster than bad code
Dec 3
•
Murphy Trueman
2
November 2025
Tab Collection: November 2025
A monthly roundup of what I've been reading, building, and thinking about
Nov 27
•
Murphy Trueman
The AI feedback loop: When design systems train the models that critique them
AI is learning from our design systems, and quietly reshaping them in return. Here’s what that feedback loop means for consistency, drift, and control
Nov 18
•
Murphy Trueman
Slots and the control paradox: Why loosening your design system might save it
How Figma's newest feature exposes an uncomfortable truth about the way we've been building systems
Nov 12
•
Murphy Trueman
2
2
October 2025
The bidirectional design system: When code talks back to design
How AI is shifting design systems from one-way handoffs to continuous, two-way sync – and what that means for how we build products
Oct 29
•
Murphy Trueman
1
Your tokens have become infrastructure
How to build systems that survive scale, governance, and AI
Oct 23
•
Murphy Trueman
2
2
September 2025
Why design system naming feels impossible
The real problem isn't the name itself – it's the mental overhead
Sep 23
•
Murphy Trueman
2
August 2025
We're still terrible at the people parts
Why teams with perfect systems still build around them instead
Aug 14
•
Murphy Trueman
2
July 2025
From component library to product engine
How design systems evolve to drive strategy and scale business intent
Jul 28
•
Murphy Trueman
2
Signals from the top
What CEOs, research, and your own workflow are already telling you about design’s AI future
Jul 14
•
Murphy Trueman
3
June 2025
What a car taught me about control, collapse, and creative repair
How rebuilding a Nissan 180SX changed everything I thought I knew about design
Jun 30
•
Murphy Trueman
The hidden cost of design system entropy
How AI tools surface every shortcut and inconsistency
Jun 19
•
Murphy Trueman
4
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