Building for coherence, not compliance
Lessons from Baldurs Gate 3 on contracts, governance, and judgment at the edges
Lessons from Baldurs Gate 3 on contracts, governance, and judgment at the edges
On Figma's code-to-canvas announcement, and why smoother translation might be making the structural problem harder to fix
Why documenting your mess matters more than fixing it
Defending design system work when budgets contract
Why validation is the missing layer between documentation and adoption
Measure health, not compliance
How conversational interaction is changing what design systems are actually for
How deliberate deprecation protects trust, clarity, and product velocity
How perfectionism kills component adoption faster than bad code