The timing problem in design systems
How perfectionism kills component adoption faster than bad code
How perfectionism kills component adoption faster than bad code
A monthly roundup of what I've been reading, building, and thinking about
AI is learning from our design systems, and quietly reshaping them in return. Here’s what that feedback loop means for consistency, drift, and control
How Figma's newest feature exposes an uncomfortable truth about the way we've been building systems
How AI is shifting design systems from one-way handoffs to continuous, two-way sync – and what that means for how we build products
How to build systems that survive scale, governance, and AI
The real problem isn't the name itself – it's the mental overhead
Why teams with perfect systems still build around them instead
How design systems evolve to drive strategy and scale business intent